Where’s Russ? (Spring 2009 Presentation Schedule)
Written by Russ on February 18, 2009 – 12:51 amNow that the heavy lifting for the book is pretty much complete (from the author perspective, of course), I have a few things that I need to get moving on. Spring is going to be busy and fun, and I fully expect to learn a lot. As of this posting, March and April are pretty busy months, and if you happen to be around at any of these places, please stop by and say hello!
South by Southwest (SXSW)
Austin, TX
March 13 – 17
I will be presenting a “Salon” with my good friend, David Armano, on Saturday, March 14th, from 6:30 – 7:30 pm at the Downtown Austin Hilton. We will be presenting on the topic of “Friendship is Dead”, discussing how the proliferation of social networks have impacted what it means to be called a “friend” these days–is the world getting bigger and smaller at the same time?.
Apparently the Salon is a new thing for SXSW, and they’ll be providing some food and drinks (can’t say as to whether or not those will be alcoholic beverages, but with a sponsor like Miller Lite, we can all hope–especially the two of us who happen to be presenting!).
Information Architecture Summit
Memphis, TN
March 20-22
Also on March 18th, with Mario Bourque, presenting the workshop, “Career Workshop for Information Architects and other User Experience Professionals” from 8:30 – 12:30.
In addition, I’m on the “Evolve or Die” panel with Christina Wodtke, Josh Porter and Gene Smith (all of whom are, to some degree or another, in a bit of a hero light–and coincidentally, also Peachpit Authors). Swing by and hear my dystopian view on Little IA, if you’re so inclined. We must, after all, evolve, or we shall, indeed, die. Or at least become something a lot more like a commodity. Meh. Who has time for that type of boredom?
And, finally, to round off a tour of BBQ, Elvis, Sun Studios and beer-drinking goats (trust me, you’ll see), I’ll be giving my talk on “Selling IA/UX: Heuristic Evaluation for the Pitch Process” in which I’ll spend a little time engaging a crowd of 2s of people to discuss how low-hanging fruit can not only help you better engage your own teams, but how it can be a nice packageable deliverable for your pitch process. Bonus: I’m going to give you a template to work in, as well! Yay!
Voices That Matter: Web Design Conference
San Francisco, CA
April 27 – 30
Early Bird pricing is through March 12, which is $200 off the normal price, plus, as my friends, Plus, I have a $200 “Friend of a Speaker” code that you can use: WBASPKR
Save some dough, see some insanely smart people and get your learn on!
Carolyn Chandler and I will be at the Voices That Matter: Web Design Conference presenting “Learning to Love Tension, Disruption and Chaos”–three different approaches that can lead to better design. We’ll also be supporting the release of “A Project Guide to User Experience Design: For User Experience Designers in the Field or in the Making” (you can use the code “UXDESIGN” to save 35% at Peachpit and get free domestic shipping!), and we’ll be there with a great bunch of authors and presenters. The learning will be fantastic, and I hear that the weather will be, too.
Apparently, I will be spending the next few conferences following around Christina Wodtke & Jared Spool. They’re very good company, and it’ll be nice to see familiar faces while I travel to do a little promotion of the book, as well as highlighting the strengths of Draftfcb’s interactive and digital capabilities.
If you end up attending any of the above, please don’t hesitate to introduce yourself!
I’m also working up a few other presentations that will be nice additions to what’s listed above. More on those later…
Posted in Conferences, SXSW, UXD Book | No Comments »
A Project Guide to UX Design: Why We Wrote the Book
Written by Russ on February 4, 2009 – 12:19 pmThis is the unedited, unabridged version of what started out as the introduction to the book, but a lot of it got edited out–it made sense to do so, but I think the story is worth telling. –Russ
I’ve been a mentor for the Information Architecture Institute for a couple of years now, and I started to notice a pattern (go figure) amongst the people that I was helping. Most were either in positions where they were having difficulty landing jobs or they were not aligned with the expectations of prospective employers. Some had outstanding education, but not always enough practical application of their UX design skills in a project-based setting to help them find ways to become engaged.
Then, I attended the Information Architecture Summit in 2008 and met a lot of new people, including a few people who stopped by the IA Institute’s Mentoring Booth. The same themes seemed to resonate. As I spoke to more and more people, it made sense to me that a book like this could be useful to many in the UX design field.
While at the IA Summit, I skipped a session and attended a focus group-like session with Lou Rosenfeld (Rosenfeld Media) and Kevin Cheng to discuss Kevin’s upcoming book “See What I Mean” that will teach you the process of using comics to communicate ideas. My mind kicked into overdrive and I recall sitting there, trying to add value to the conversation while trying to jot notes onto my phone for future reference.
As is usual when people return from a conference that they got a lot out of, I returned back to Chicago exhausted—and fully energized and ready to take on the world again. I reviewed my notes and I started creating an outline of what the project process has looked like to me over the years.
Out of the blue, either Carolyn Chandler or myself sent an email to the other, and the topic of my outline came up. I shared it. Carolyn sent a response with her own views and opinions. The outline was revised. Then descriptions started being created so that the outline made sense to us—and to other people who were kind enough to review what we were creating. Eventually—and by eventually, I mean a few months into the book with Peachpit—we came up with our final outline that became the book that is in your hands today. Instead of trying to tackle the project alone, I found a very willing and capable co-author who was up to the task.
It was clear to me that Carolyn and I had a degree of overlap and very clear areas where one had more depth and focus than the other. As you’ll see from the chapters, it was clear to us who fit where. We set out to create a book to help you move through many of the steps of the project process, including some additional information to help you understand just what the heck the project process is, and a few other morsels that should help you if you are setting out to do this on your own as an independent consultant or a freelancer.
As you’ll see in many chapters of this book, we’re not trying to be everything to all people. You’ll also see that we’re trying to provide you with the core information and knowledge that you should have to perform many of the duties you’ll be assigned as a UX designer. You’ll see that beyond our own examples, we’re quick to provide you with examples that help you identify ways to jumpstart the basic materials and allow you to mash-up the information and create something newer, better, or even more suited to your own purposes.
We hope that we’ve done a decent job of articulating that this is a pretty good project approach toward UX design based upon the collaboration of a couple of people who received input from other people to get to where we are today.
We’re nothing, if not constantly trying to learn and improve <whatever we do>, with each iteration. It’s why, to a degree, we’re in this field.
Welcome to “A Project Guide to UX Design”.
(Coming in March, 2009 on Peachpit Press’ Voices That Matter series)
(Check out the Facebook Group, too!)
Posted in Community, Conferences, IAI, Information Architecture, UXD Book, User Experience, User Experience Design | 4 Comments »








